SYNOPSIS
#include <s3dw.h>
- int s3dw_handle_click(const struct s3d_evt *event);
DESCRIPTION
-
// way 1: s3d_set_callback(S3D_EVENT_OBJ_CLICK,s3dw_handle_click); // way 2: ... void click(struct s3d_evt *evt) { s3dw_handle_click(evt); .... // your own clickhandler code ... } .... s3d_set_callback(S3D_EVENT_OBJ_CLICK,click);
AUTHOR
Simon Wunderlich
- Author of s3d