SYNOPSIS
#include <s3dw.h>
- int s3dw_handle_key(const struct s3d_evt *event);
DESCRIPTION
-
// way 1: s3d_set_callback(S3D_EVENT_KEY,s3dw_handle_key); // way 2: ... void key(struct s3d_evt *evt) { s3dw_handle_key(evt); .... // your own keyhandler code ... } .... s3d_set_callback(S3D_EVENT_KEY,key);
AUTHOR
Simon Wunderlich
- Author of s3d