SYNOPSIS
#include "SDL.h"
SDL_audiostatusSDL_GetAudioStatus(void);
DESCRIPTION
typedef enum{
SDL_AUDIO_STOPPED,
SDL_AUDIO_PAUSED,
SDL_AUDIO_PLAYING
} SDL_audiostatus;
Returns either SDL_AUDIO_STOPPED, SDL_AUDIO_PAUSED or SDL_AUDIO_PLAYING depending on the current audio state.