SYNOPSIS
#include "SDL.h"
int SDL_InitSubSystem(Uint32 flags);
DESCRIPTION
After SDL has been initialized with SDL_Init you may initialize uninitialized subsystems with SDL_InitSubSystem. The flags parameter is the same as that used in SDL_Init.
EXAMPLES
/* Seperating Joystick and Video initialization. */ SDL_Init(SDL_INIT_VIDEO); . . SDL_SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN); . /* Do Some Video stuff */ . . /* Initialize the joystick subsystem */ SDL_InitSubSystem(SDL_INIT_JOYSTICK); /* Do some stuff with video and joystick */ . . . /* Shut them both down */ SDL_Quit();
RETURN VALUE
Returns -1 on an error or 0 on success.