STRUCTURE DEFINITION
typedef struct{ Uint8 type } SDL_QuitEvent;
STRUCTURE DATA
- type
- SDL_QUIT
DESCRIPTION
SDL_QuitEvent is a member of the SDL_Event union and is used whan an event of type SDL_QUIT is reported.
As can be seen, the SDL_QuitEvent structure serves no useful purpose. The event itself, on the other hand, is very important. If you filter out or ignore a quit event then it is impossible for the user to close the window. On the other hand, if you do accept a quit event then the application window will be closed, and screen updates will still report success event though the application will no longer be visible.
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Note:
The macro SDL_QuitRequested will return non-zero if a quit event is pending