STRUCTURE DEFINITION
typedef struct{ Uint32 hw_available:1; Uint32 wm_available:1; Uint32 blit_hw:1; Uint32 blit_hw_CC:1; Uint32 blit_hw_A:1; Uint32 blit_sw:1; Uint32 blit_sw_CC:1; Uint32 blit_sw_A:1; Uint32 blit_fill; Uint32 video_mem; SDL_PixelFormat *vfmt; } SDL_VideoInfo;
STRUCTURE DATA
- hw_available
- Is it possible to create hardware surfaces?
- wm_available
- Is there a window manager available
- blit_hw
- Are hardware to hardware blits accelerated?
- blit_hw_CC
- Are hardware to hardware colorkey blits accelerated?
- blit_hw_A
- Are hardware to hardware alpha blits accelerated?
- blit_sw
- Are software to hardware blits accelerated?
- blit_sw_CC
- Are software to hardware colorkey blits accelerated?
- blit_sw_A
- Are software to hardware alpha blits accelerated?
- blit_fill
- Are color fills accelerated?
- video_mem
- Total amount of video memory in Kilobytes
- vfmt
- Pixel format of the video device
DESCRIPTION
This (read-only) structure is returned by SDL_GetVideoInfo. It contains information on either the 'best' available mode (if called before SDL_SetVideoMode) or the current video mode.