set_dodge_blender(3) Enables a dodge blender mode. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

void set_dodge_blender(int r, int g, int b, int a);

DESCRIPTION

Enables a dodge blender mode for combining translucent or lit truecolor pixels. The lightness of colours in the source lighten the colours of the destination. White has the most effect; black has none.