SYNOPSIS
slgui [-h] [-V] [-l <num>] [-c <num>] [-t <num>] [-H <str>] [-P <num>] [-m <str>] [-L <str>] [-s] [-N] [-E <str>] [-J <str>] [-S <str>] [-T] [-n]DESCRIPTION
SooperLooper is a live looping sampler capable of immediate loop recording, overdubbing, multiplying, reversing and more. It allows for multiple simultaneous multi-channel loops limited only by your computer's available memory.OPTIONS
- -h, --help
- show this help
- -V, --version
- show version only
- -l, --loopcount=<num>
- number of loopers to create (default is 1)
- -c, --channels=<num>
- channel count for each looper (default is 2)
- -t, --looptime=<num>
- number of seconds of loop memory per channel
- -H, --connect-host=<str>
- connect to sooperlooper engine on given host (default is localhost)
- -P, --connect-port=<num>
- connect to sooperlooper engine on given port (default is 9951)
-
-m, --load-midi-binding=<str> loads midi binding from file
- -L, --load-session=<str>
-
- load session from file
- -s, --force-spawn
- force the execution of a new engine
- -N, --never-spawn
- never start a new engine
- -E, --exec-name=<str>
- use name as binary to execute as sooperlooper engine (default is sooperlooper)
- -J, --jack-name=<str>
- jack client name, default is sooperlooper_1
- -S, --jack-server-name=<str>
- specify JACK server name
- -T, --stay-on-top
- keep main window on top of other applications
- -n, --never-timeout
- Never timeout if an engine stops responding
AUTHORS
This manual page was written by Alessio Treglia <[email protected]> for the Debian project (and may be used by others).