SYNOPSIS
#include <Inventor/elements/SoDepthBufferElement.h>
Inherits SoElement.
Inherited by SoGLDepthBufferElement.
Public Types
enum DepthWriteFunction { NEVER, ALWAYS, LESS, LEQUAL, EQUAL, GEQUAL, GREATER, NOTEQUAL }
Public Member Functions
virtual void init (SoState *state)
virtual void push (SoState *state)
virtual void pop (SoState *state, const SoElement *prevTopElement)
virtual SbBool matches (const SoElement *element) const
virtual SoElement * copyMatchInfo (void) const
Static Public Member Functions
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void set (SoState *state, SbBool test, SbBool write, DepthWriteFunction function, SbVec2f range)
static void get (SoState *state, SbBool &test_out, SbBool &write_out, DepthWriteFunction &function_out, SbVec2f &range_out)
static SbBool getTestEnable (SoState *state)
static SbBool getWriteEnable (SoState *state)
static DepthWriteFunction getFunction (SoState *state)
static SbVec2f getRange (SoState *state)
Protected Member Functions
virtual ~SoDepthBufferElement ()
virtual void setElt (SbBool test, SbBool write, DepthWriteFunction function, SbVec2f range)
Protected Attributes
SbBool test
SbBool write
DepthWriteFunction function
SbVec2f range
Additional Inherited Members
Detailed Description
The SoDepthBufferElement controls the depth buffer settings.
Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Since:
- Coin 3.0
Constructor & Destructor Documentation
SoDepthBufferElement::~SoDepthBufferElement (void) [protected], [virtual]
The destructor.Member Function Documentation
SoType SoDepthBufferElement::getClassTypeId (void) [static]
This static method returns the class type.Reimplemented from SoElement.
Reimplemented in SoGLDepthBufferElement.
int SoDepthBufferElement::getClassStackIndex (void) [static]
This static method returns the state stack index for the class.Reimplemented from SoElement.
Reimplemented in SoGLDepthBufferElement.
void * SoDepthBufferElement::createInstance (void) [static]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.Reimplemented in SoGLDepthBufferElement.
void SoDepthBufferElement::initClass (void) [static]
This function initializes the SoDepthBufferElement class type for Coin.Reimplemented from SoElement.
Reimplemented in SoGLDepthBufferElement.
void SoDepthBufferElement::set (SoState *state, SbBooltest, SbBoolwrite, DepthWriteFunctionfunction, SbVec2frange) [static]
Set this element's values.void SoDepthBufferElement::get (SoState *state, SbBool &test_out, SbBool &write_out, DepthWriteFunction &function_out, SbVec2f &range_out) [static]
Fetches this element's values.SbBool SoDepthBufferElement::getTestEnable (SoState *state) [static]
Returns the depth test enabled state.SbBool SoDepthBufferElement::getWriteEnable (SoState *state) [static]
Returns the depth buffer write enabled state.SoDepthBufferElement::DepthWriteFunction SoDepthBufferElement::getFunction (SoState *state) [static]
Returns the set depth buffer write function.SbVec2f SoDepthBufferElement::getRange (SoState *state) [static]
Returns the depth buffer value range used.void SoDepthBufferElement::init (SoState *state) [virtual]
Internal Coin method.Reimplemented from SoElement.
Reimplemented in SoGLDepthBufferElement.
void SoDepthBufferElement::push (SoState *state) [virtual]
Internal Coin method.Reimplemented from SoElement.
Reimplemented in SoGLDepthBufferElement.
void SoDepthBufferElement::pop (SoState *state, const SoElement *prevTopElement) [virtual]
Internal Coin method.Reimplemented from SoElement.
Reimplemented in SoGLDepthBufferElement.
SbBool SoDepthBufferElement::matches (const SoElement *element) const [virtual]
Internal Coin method.Implements SoElement.
SoElement * SoDepthBufferElement::copyMatchInfo (void) const [virtual]
Internal Coin method.Implements SoElement.
void SoDepthBufferElement::setElt (SbBooltest, SbBoolwrite, DepthWriteFunctionfunction, SbVec2frange) [protected], [virtual]
Virtual method to set the state to get derived elements updated.Reimplemented in SoGLDepthBufferElement.
Author
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