SoGLShapeHintsElement(3) The SoGLShapeHintsElement class is yet to be documented.

SYNOPSIS


#include <Inventor/elements/SoGLShapeHintsElement.h>

Inherits SoShapeHintsElement.

Public Member Functions


virtual void init (SoState *state)
FIXME: write doc.
virtual void push (SoState *state)
FIXME: write doc.
virtual void pop (SoState *state, const SoElement *prevTopElement)
FIXME: write doc.

Static Public Member Functions


static SoType getClassTypeId (void)

static int getClassStackIndex (void)

static void * createInstance (void)

static void initClass (void)

static void forceSend (SoState *const state, const SbBool twoside)

static void forceSend (SoState *const state, const SbBool ccw, const SbBool cull)

static void forceSend (SoState *const state, const SbBool ccw, const SbBool cull, const SbBool twoside)
FIXME: write doc.

Protected Member Functions


virtual ~SoGLShapeHintsElement ()

virtual void setElt (VertexOrdering vertexOrdering, ShapeType shapeType, FaceType faceType)
FIXME: write doc.

Additional Inherited Members

Detailed Description

The SoGLShapeHintsElement class is yet to be documented.

FIXME: write doc.

Constructor & Destructor Documentation

SoGLShapeHintsElement::~SoGLShapeHintsElement (void) [protected], [virtual]

The destructor.

Member Function Documentation

SoType SoGLShapeHintsElement::getClassTypeId (void) [static]

This static method returns the class type.

Reimplemented from SoElement.

int SoGLShapeHintsElement::getClassStackIndex (void) [static]

This static method returns the state stack index for the class.

Reimplemented from SoElement.

void * SoGLShapeHintsElement::createInstance (void) [static]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoGLShapeHintsElement::initClass (void) [static]

This static method initializes static data for the SoGLShapeHintsElement class.

Reimplemented from SoElement.

void SoGLShapeHintsElement::forceSend (SoState *conststate, const SbBooltwoside) [static]

Update gl state. Use this is you only want to modify the twoside lighting feature.

void SoGLShapeHintsElement::forceSend (SoState *conststate, const SbBoolccw, const SbBoolcull) [static]

Update GL state. Use this if you don't care about the two-side lighting state.

Author

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