SYNOPSIS
#include <Inventor/events/SoSpaceballButtonEvent.h>
Inherits SoButtonEvent.
Public Types
enum Button { ANY, BUTTON1, BUTTON2, BUTTON3, BUTTON4, BUTTON5, BUTTON6, BUTTON7, BUTTON8, PICK }
Public Member Functions
virtual SoType getTypeId (void) const
SoSpaceballButtonEvent (void)
virtual ~SoSpaceballButtonEvent ()
void setButton (Button button)
Button getButton (void) const
Static Public Member Functions
static SoType getClassTypeId (void)
static void initClass (void)
static SbBool isButtonPressEvent (const SoEvent *e, Button whichButton)
static SbBool isButtonReleaseEvent (const SoEvent *e, Button whichButton)
static SbBool enumToString (Button enumval, SbString &stringrep)
Detailed Description
The SoSpaceballButtonEvent class contains information about spaceball button interaction.
When the user presses any buttons on a spaceball device, these will be translated from a system specific event into a Coin event and sent to the scenegraph by using instances of this class.
See also:
-
SoEvent, SoButtonEvent, SoMouseButtonEvent, SoKeyboardEvent
SoEventCallback, SoHandleEventAction
Member Enumeration Documentation
enum SoSpaceballButtonEvent::Button
This enum contains all spaceball buttons detected by Coin.Constructor & Destructor Documentation
SoSpaceballButtonEvent::SoSpaceballButtonEvent (void)
Constructor.SoSpaceballButtonEvent::~SoSpaceballButtonEvent () [virtual]
Destructor.Member Function Documentation
SoType SoSpaceballButtonEvent::getClassTypeId (void) [static]
This static method returns the SoType object associated with objects of this class.Reimplemented from SoButtonEvent.
SoType SoSpaceballButtonEvent::getTypeId (void) const [virtual]
Returns the actual type id of an instantiated object.Reimplemented from SoButtonEvent.
void SoSpaceballButtonEvent::initClass (void) [static]
Initialize the type information data.Reimplemented from SoButtonEvent.
void SoSpaceballButtonEvent::setButton (SoSpaceballButtonEvent::Buttonbuttonarg)
Set the value of the button which the user interacted with.This method is used from the window specific device classes when translating events to the generic Coin library.
See also:
- getButton()
SoSpaceballButtonEvent::Button SoSpaceballButtonEvent::getButton (void) const
Returns the value of the button which was pressed or released.See also:
-
getState()
wasShiftDown(), wasCtrlDown(), wasAltDown(), getPosition(), getTime()
SbBool SoSpaceballButtonEvent::isButtonPressEvent (const SoEvent *e, SoSpaceballButtonEvent::ButtonwhichButton) [static]
Convenience method for quickly checking if the given event is a press on the given button, whichButton.See also:
- isButtonReleaseEvent(), isOfType(), getButton(), getState()
SbBool SoSpaceballButtonEvent::isButtonReleaseEvent (const SoEvent *e, SoSpaceballButtonEvent::ButtonwhichButton) [static]
Convenience method for quickly checking if the given event is a release of the given button, whichButton.See also:
- isButtonPressEvent(), isOfType(), getButton(), getState()
SbBool SoSpaceballButtonEvent::enumToString (Buttonenumval, SbString &stringrep) [static]
Converts from an enum value of type SoMouseButtonEvent::Button to a string containing the enum symbol.This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Since:
- Coin 3.0
Author
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