SoSpaceballButtonEvent(3) The SoSpaceballButtonEvent class contains information about spaceball button interaction.

SYNOPSIS


#include <Inventor/events/SoSpaceballButtonEvent.h>

Inherits SoButtonEvent.

Public Types


enum Button { ANY, BUTTON1, BUTTON2, BUTTON3, BUTTON4, BUTTON5, BUTTON6, BUTTON7, BUTTON8, PICK }

Public Member Functions


virtual SoType getTypeId (void) const

SoSpaceballButtonEvent (void)

virtual ~SoSpaceballButtonEvent ()

void setButton (Button button)

Button getButton (void) const

Static Public Member Functions


static SoType getClassTypeId (void)

static void initClass (void)

static SbBool isButtonPressEvent (const SoEvent *e, Button whichButton)

static SbBool isButtonReleaseEvent (const SoEvent *e, Button whichButton)

static SbBool enumToString (Button enumval, SbString &stringrep)

Detailed Description

The SoSpaceballButtonEvent class contains information about spaceball button interaction.

When the user presses any buttons on a spaceball device, these will be translated from a system specific event into a Coin event and sent to the scenegraph by using instances of this class.

See also:

SoEvent, SoButtonEvent, SoMouseButtonEvent, SoKeyboardEvent

SoEventCallback, SoHandleEventAction

Member Enumeration Documentation

enum SoSpaceballButtonEvent::Button

This enum contains all spaceball buttons detected by Coin.

Constructor & Destructor Documentation

SoSpaceballButtonEvent::SoSpaceballButtonEvent (void)

Constructor.

SoSpaceballButtonEvent::~SoSpaceballButtonEvent () [virtual]

Destructor.

Member Function Documentation

SoType SoSpaceballButtonEvent::getClassTypeId (void) [static]

This static method returns the SoType object associated with objects of this class.

Reimplemented from SoButtonEvent.

SoType SoSpaceballButtonEvent::getTypeId (void) const [virtual]

Returns the actual type id of an instantiated object.

Reimplemented from SoButtonEvent.

void SoSpaceballButtonEvent::initClass (void) [static]

Initialize the type information data.

Reimplemented from SoButtonEvent.

void SoSpaceballButtonEvent::setButton (SoSpaceballButtonEvent::Buttonbuttonarg)

Set the value of the button which the user interacted with.

This method is used from the window specific device classes when translating events to the generic Coin library.

See also:

getButton()

SoSpaceballButtonEvent::Button SoSpaceballButtonEvent::getButton (void) const

Returns the value of the button which was pressed or released.

See also:

getState()

wasShiftDown(), wasCtrlDown(), wasAltDown(), getPosition(), getTime()

SbBool SoSpaceballButtonEvent::isButtonPressEvent (const SoEvent *e, SoSpaceballButtonEvent::ButtonwhichButton) [static]

Convenience method for quickly checking if the given event is a press on the given button, whichButton.

See also:

isButtonReleaseEvent(), isOfType(), getButton(), getState()

SbBool SoSpaceballButtonEvent::isButtonReleaseEvent (const SoEvent *e, SoSpaceballButtonEvent::ButtonwhichButton) [static]

Convenience method for quickly checking if the given event is a release of the given button, whichButton.

See also:

isButtonPressEvent(), isOfType(), getButton(), getState()

SbBool SoSpaceballButtonEvent::enumToString (Buttonenumval, SbString &stringrep) [static]

Converts from an enum value of type SoMouseButtonEvent::Button to a string containing the enum symbol.

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

Since:

Coin 3.0

Author

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