SYNOPSIS
struct media_gobj {
struct media_device * mdev;
u32 id;
struct list_head list;
};
MEMBERS
mdev
- Pointer to the struct media_device that owns the object
id
- Non-zero object ID identifier. The ID should be unique inside a media_device, as it is composed by MEDIA_BITS_PER_TYPE to store the type plus MEDIA_BITS_PER_ID to store the ID
list
- List entry stored in one of the per-type mdev object lists
DESCRIPTION
All objects on the media graph should have this struct embedded
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