SYNOPSIS
use SWF::Fill;
usw SWF::Shape;
$shape = new SWF::Shape();
$fill = $shape->addGradientFill($gradient,SWFFILL_LINEAR_GRADIENT);
DESCRIPTION
There is no object constructor because SWF::Fill objects are always returned by method calls of SWF::Shape objects, like
$fill = $shape->addSolidFill($r, $g, $b, $a); $fill = $shape->addGradientFill($gradient, flags); $fill = $shape->addBitmapFill($bitmap, $flag);
You can now modify that SWF::Fill object using following methods.
NOTE
None of the following methods is designed or useful for solid fill objects, because it does not make any sense to rotate or scale a solid fill.METHODS
- $fill->moveTo($x, $y)
- Move $fill to ($x, $y) in global co-ordinates.
- $fill->scaleTo($x [,$y])
- Set $fill scale to $x in the x-direction and $y in the y-direction. If $y is not specified, $y=$x is assumed.
- $fill->scale($x [,$y])
- Multiply $fill scale by $x in the x-direction and $y in the y-direction. If $y is not specified, $y=$x is assumed.
- $fill->rotateTo($degrees)
- Set $fill rotation to $degrees.
- $fill->rotate($degrees)
- Rotate $fill by $degrees.
- $fill->skewX($x)
- Add $x to the current x-skew.
- $fill->skewXTo($x)
- Set x-skew to $x. 1.0 is 45-degree forward slant. More is more forward while less is more backward.
- $fill->skewY($y)
- Add $y to the current y-skew.
- $fill->skewYTo($y)
- Set y-skew to $y. 1.0 is 45-degree upward slant. More is more upward while less is more downward.
- $fill->setMatrix($a, $b, $c, $d, $e, $f)
- Do an operation of rotating/skewing (b,c), moving (e,f) and scaling (a,d) at once. The default initial values of an SWF::Fill object's matrix are 1.0, 0, 0, 1.0, 0, 0 . So calling setMatrix with these defaults (setMatrix(1.0, 0, 0, 1.0, 0, 0);) will reset results of earlier calls of SWF::Fill methods (like rotate(45) etc. etc.)
AUTHOR
developers of ming.sourceforge.net