SWF::Fill(3) SWF fill class

SYNOPSIS


use SWF::Fill;
usw SWF::Shape;
$shape = new SWF::Shape();
$fill = $shape->addGradientFill($gradient,SWFFILL_LINEAR_GRADIENT);

DESCRIPTION

There is no object constructor because SWF::Fill objects are always returned by method calls of SWF::Shape objects, like

        $fill = $shape->addSolidFill($r, $g, $b, $a);
        $fill = $shape->addGradientFill($gradient, flags);
        $fill = $shape->addBitmapFill($bitmap, $flag);

You can now modify that SWF::Fill object using following methods.

NOTE

None of the following methods is designed or useful for solid fill objects, because it does not make any sense to rotate or scale a solid fill.

METHODS

$fill->moveTo($x, $y)
Move $fill to ($x, $y) in global co-ordinates.
$fill->scaleTo($x [,$y])
Set $fill scale to $x in the x-direction and $y in the y-direction. If $y is not specified, $y=$x is assumed.
$fill->scale($x [,$y])
Multiply $fill scale by $x in the x-direction and $y in the y-direction. If $y is not specified, $y=$x is assumed.
$fill->rotateTo($degrees)
Set $fill rotation to $degrees.
$fill->rotate($degrees)
Rotate $fill by $degrees.
$fill->skewX($x)
Add $x to the current x-skew.
$fill->skewXTo($x)
Set x-skew to $x. 1.0 is 45-degree forward slant. More is more forward while less is more backward.
$fill->skewY($y)
Add $y to the current y-skew.
$fill->skewYTo($y)
Set y-skew to $y. 1.0 is 45-degree upward slant. More is more upward while less is more downward.
$fill->setMatrix($a, $b, $c, $d, $e, $f)
Do an operation of rotating/skewing (b,c), moving (e,f) and scaling (a,d) at once. The default initial values of an SWF::Fill object's matrix are 1.0, 0, 0, 1.0, 0, 0 . So calling setMatrix with these defaults (setMatrix(1.0, 0, 0, 1.0, 0, 0);) will reset results of earlier calls of SWF::Fill methods (like rotate(45) etc. etc.)

AUTHOR

        developers of 
        ming.sourceforge.net