SYNOPSIS
#include <ming.h>
void SWFMovie_assignSymbol
(
SWFMovie m,
SWFCharacter character,
const char *name
);
PARAMETERS
- SWFMovie m
- Not Documented.
- SWFCharacter character
- Target.
- const char *name
- Symbol.
DESCRIPTION
Such classes are available for usage in other SWF files and can be referenced from inside the current movie.To assign a symbol to the root movie use NULL as character value.