SYNOPSIS
teem-miter [@file ...] [-i <nsin>] [-vi <nvin>] [-ti <ntin>] \fR-fv <field of view> = angle (in degrees) vertically subtended by view window
- (double); default: "20"
- -offfr = the given eye point ("-fr") is to be interpreted as an
-
- offset from the at point.
- -ffr <fake from> = eye point to use for view-dependent transfer functions.
- By default (not using this option), the point used is the normally specified camera eye point. (3 doubles)
- -turn <angle> = angle (degrees) by which to rotate the from point around
- true up, for making stereo pairs. Positive means move towards positive U (the right) (double); default: "0.0"
-
-am <ambient> = ambient light color (3 floats); default: "1 1 1"
- -ld <light pos> = view space light position (extended to infinity)
- (3 floats); default: "0 0 -1"
-
-is <image size> = image dimensions (2 ints); default: "256 256"
- -iss <scale> = scaling of image size (from "is") (float);
-
- default: "1.0"
-
-ads <ka kd ks> = phong components (3 floats); default: "0.1 0.6 0.3"
- -sp <spec pow> = phong specular power (double); default: "30"
- -k00 <kernel> = value reconstruction kernel (kernel specification);
- -sp <spec pow> = phong specular power (double); default: "30"
-
- default: "tent"
- -k11 <kernel> = first derivative kernel (kernel specification);
- default: "cubicd:1,0"
- -k22 <kernel> = second derivative kernel (kernel specification);
- default: "cubicdd:1,0"
- -ss <shading spec> = how to do shading (string);
- default: "phong:gage(scalar:n)"
- -ns <normal spec> = "normal" to use for those miteVal's that need one
- (string); default: ""
-side <normal side> = how to interpret gradients as normals:
- o "1": normal points to lower values (higher == more "inside") o "0": "two-sided": dot-products are abs()'d o "-1": normal points to higher values (lower == more "inside") (int) default: "1"
- -rn = renormalize kernel weights at each new sample location.
- "Accurate" kernels don't need this; doing it always makes things go slower
- -gmc <min gradmag> = For curvature-based transfer functions, set curvature to
- zero when gradient magnitude is below this (double); default: "0.0"
- -step <size> = step size along ray in world space (double);
- default: "0.01"
- -ref <size> = "reference" step size (world space) for doing opacity
- correction in compositing (double); default: "0.01"
-vp <verbose pixel> = pixel for which to turn on verbose messages (2 ints);
- default: "-1 -1"
- -n1 <near1> = opacity close enough to 1.0 to terminate ray (double);
- default: "0.99"
-
-nt <# threads> = number of threads hoover should use (int); default: "1"
- -o <filename> = file to write output nrrd to (string)