SYNOPSIS
timetunnel [-display host:display.screen] [-visual visual] [-window] [-root] [-start number] [-end number] [-dilate number] [-no-logo] [-reverse] [-no-fog] [-no-texture] [-wireframe] [-fps] [-tardis texture] [-head texture] [-marquee texture] [-tun1 texture] [-tun2 texture] [-tun3 texture]DESCRIPTION
Draws an animation similar to the opening and closing effects on the Dr. Who television show.OPTIONS
- -visual visual
- Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
- -window
- Draw on a newly-created window. This is the default.
- -root
- Draw on the root window.
- -start number
- Start time of loop, 0.0 - 30.00. Default 0.0. May be identical to end time.
- -end number
- End time of loop, 0.0 - 30.00. Default 27.79. May be identical to start time.
- -dilate number
- Scale time to speed or slow simulation. Numbers less than one slow it down.
- -no-logo
- Show only tunnels, no logos, etc.
- -reverse
- Play in reverse, including tunnels.
- -no-fog
- Turn off fog.
- -no-texture
- Turn off textures.
- -wireframe
- Show as wire frame.
- -fps | -no-fps
- Whether to show a frames-per-second display at the bottom of the screen.
- -tardis texture
- Specify an xpm file to override default tardis texture.
- -head texture
- Specify an xpm file to override default Dr. Who head texture.
- -marquee texture
- Specify an xpm file to override default show marquee texture.
- -tun1 texture
- Specify an xpm file to override default tardis tunnel texture.
- -tun2 texture
- Specify an xpm file to override default middle tunnel texture.
- -tun3 texture
- Specify an xpm file to override default final tunnel texture.
ENVIRONMENT
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.