tlp::GlSceneObserver(3) An observer to the scene An observer to the scene who observe layers.

SYNOPSIS


#include <GlSceneObserver.h>

Public Member Functions


virtual ~GlSceneObserver ()

virtual void addLayer (GlScene *, const std::string &, GlLayer *)

virtual void delLayer (GlScene *, const std::string &, GlLayer *)

virtual void modifyLayer (GlScene *, const std::string &, GlLayer *)

Detailed Description

An observer to the scene An observer to the scene who observe layers.

Constructor & Destructor Documentation

virtual tlp::GlSceneObserver::~GlSceneObserver () [inline, virtual]

Member Function Documentation

virtual void tlp::GlSceneObserver::addLayer (GlScene *, const std::string &, GlLayer *) [inline, virtual]This function is call when we add a new layer

virtual void tlp::GlSceneObserver::delLayer (GlScene *, const std::string &, GlLayer *) [inline, virtual]This function is call when we remove a layer

virtual void tlp::GlSceneObserver::modifyLayer (GlScene *, const std::string &, GlLayer *) [inline, virtual]This function is call when we add an entity to the layer

Author

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