SYNOPSIS
tome [options] [-- suboptions]DESCRIPTION
This manual page explains the Debian package tome. Tome is a single-player, graphical dungeon adventure game using textual characters to represent the walls and floors of a dungeon and the inhabitants therein, in the vein of rogue, hack, nethack, and moria.This version of Tome has been compiled with both ncurses and the X Windowing system. and hence can be played on a virtual console as well as under X. In the latter case, the game pulls up multiple windows.
OPTIONS
- -h
- Print out a usage message.
- -n
- Start a new character
- -f
- Request fiddle mode (no high score entry)
- -w
- Request wizard mode (no high score entry)
- -v
- Request sound mode
- -g
- Request graphics mode
- -o
- Request original keyset
- -r
- Request rogue-like keyset
- -s<num>
- Show <num> high scores
- -u<who>
- Use your <who> savefile
- -m<sys>
- Force 'main-<sys>.c' usage
- -d<lib>=<path>
- Define a 'lib' dir sub-path. Valid values of lib are help info user bone save data apex xtra edit file
GETTING STARTED
To start with, you can just say tome -uTest, and that creates a save file with the file name /var/games/tome/save/<UID>Test. The best place to get help is the program itself; help is reached by the command ? and presents a menu of choices.Program options can be set using the = command. To see what the various options mean, access the List of Options help menu with the ? command.
AUTHOR
This manual page was written Manoj Srivastava <[email protected]>, for the Debian GNU/Linux system.