SYNOPSIS
- unknown-horizons [{-h | --help}]
 
DESCRIPTION
Unknown Horizons: isometric 2D real-time strategy/simulation fun.
Expand your small settlement to a strong and wealthy colony, collect taxes and supply your inhabitants with valuable goods.
Increase your power with a well balanced economy, with strategic trade and diplomacy.
OPTIONS
- --version
 - show program's version number and exit
 - -h, --help
 - show this help message and exit
 - -d, --debug
 - Enable debug output to stderr and a logfile.
 - --fife-path=<path>
 - Specify the path to FIFE root directory.
 - --restore-settings
 - Restores the default settings. Useful if Unknown Horizons crashes on startup due to misconfiguration.
 - --mp-master=<ip:port>
 - Specify alternative multiplayer master server.
 - --mp-bind=<ip:port>
 - 
Specify network address to bind local network client to. This is useful if NAT holepunching is not working but you can forward a static port.
 - STARTING UNKNOWN HORIZONS
 - --start-map=<map>
 - Starts <map>. <map> is the mapname.
 - --start-random-map
 - Starts a random map.
 - --start-specific-random-map=<seed>
 - Starts a random map with seed <seed>.
 - --start-scenario=<scenario>
 - Starts <scenario>. <scenario> is the scenarioname.
 - --start-dev-map
 - Starts the development map without displaying the main menu.
 - --load-game=<game>
 - Loads a saved game. <game> is the saved game's name.
 - --load-last-quicksave
 - Loads the last quicksave.
 - --edit-map=<map>
 - Edit map <map>.
 - --edit-game-map=<game>
 - 
Edit the map from the saved game <game>.
 - AI OPTIONS
 - --ai-players=<ai_players>
 - Uses <ai_players> AI players (excludes the possible human-AI hybrid; defaults to 0).
 - --human-ai-hybrid
 - Makes the human player a human-AI hybrid (for development only).
 - --force-player-id=<force_player_id>
 - Set the player with id <force_player_id> as the active (human) player.
 - --ai-highlights
 - Shows AI plans as highlights (for development only).
 - --ai-combat-highlights
 - 
Highlights combat ranges for units controlled by AI Players (for development only).
 - DEVELOPMENT OPTIONS
 - --debug-log-only
 - Write debug output only to logfile, not to console. Implies -d.
 - --debug-module=<module>
 - Enable logging for a certain logging module (for developing only).
 - --logfile=<filename>
 - Writes log to <filename> instead of to the uh-userdir
 - --profile
 - Enable profiling (for developing only).
 - --max-ticks=<max_ticks>
 - Run the game for <max_ticks> ticks.
 - --no-freeze-protection
 - Disable freeze protection.
 - --string-previewer
 - Enable the string previewer tool for scenario writers
 - --no-preload
 - Disable preloading while in main menu
 - --game-speed=<game_speed>
 - Run the game in the given speed (Values: 0.5, 1, 2, 3, 4, 6, 8, 11, 20)
 - --gui-log
 - Log gui interactions
 - --sp-seed=<seed>
 - Use this seed for singleplayer sessions.
 - --create-mp-game
 - Create an multiplayer game with default settings.
 - --join-mp-game
 - Join first multiplayer game.
 - --no-atlas-generation
 - Disable atlas generation.
 
BUGS
The bugtracker can be found at http://bugs.unknown-horizons.org.
COPYRIGHT
Copyright © 2008-2013 The Unknown Horizons Team
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 3 or (at your option) any later version published by the Free Software Foundation.

