V3D(3) Fixed point vertex structure used by 3d functions. Allegro game programming library.


#include <allegro.h>

typedef struct V3D


   fixed x, y, z;       - position
   fixed u, v;          - texture map coordinates
   int c;               - color
A vertex structure used by polygon3d and other polygon rendering functions. Read the description of polygon3d() for a description on how to obtain/use this structure.