YEventDisconnect(3) Y disconnect event structures


typedef struct {

        int reason;

} YEventDisconnect;

When you receive this event it means that the Y server has disconnected the Y client application. This can be due to a variety of reasons, the reason code member determines this. Typical values are 0 for normal disconnect and non-zero for error. Each Y server may report different error (non-zero) reason codes in accordance with its own standards.

When you receive this event, you should call YCloseConnection immediatly afterwards.