SYNOPSIS
-
#include <allegro5/allegro.h>
typedef enum ALLEGRO_RENDER_STATE {
DESCRIPTION
Possible render states which can be set with al_set_render_state(3alleg5):
- ALLEGRO_ALPHA_TEST
-
If this is set to 1, the values of ALLEGRO_ALPHA_FUNCTION and
ALLEGRO_ALPHA_TEST_VALUE define a comparison function which is performed
for each pixel.
Only if it evaluates to true the pixel is written.
Otherwise no subsequent processing (like depth test or blending) is
performed.
- ALLEGRO_ALPHA_FUNCTION
-
One of ALLEGRO_RENDER_FUNCTION(3alleg5), only used when
ALLEGRO_ALPHA_TEST is 1.
- ALLEGRO_ALPHA_TEST_VALUE
-
Only used when ALLEGRO_ALPHA_TEST is 1.
- ALLEGRO_WRITE_MASK
-
This determines how the framebuffer and depthbuffer are updated whenever
a pixel is written (in case alpha and/or depth testing is enabled: after
all such enabled tests succeed).
Depth values are only written if ALLEGRO_DEPTH_TEST is 1, in addition to
the write mask flag being set.
- ALLEGRO_DEPTH_TEST
-
If this is set to 1, compare the depth value of any newly written pixels
with the depth value already in the buffer, according to
ALLEGRO_DEPTH_FUNCTION.
Allegro primitives with no explicit z coordinate will write a value of 0
into the depth buffer.
- ALLEGRO_DEPTH_FUNCTION
-
One of ALLEGRO_RENDER_FUNCTION(3alleg5), only used when
ALLEGRO_DEPTH_TEST is 1.
SINCE
5.1.2