SYNOPSIS
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#include <allegro5/allegro_audio.h>
typedef struct ALLEGRO_SAMPLE ALLEGRO_SAMPLE;
DESCRIPTION
An ALLEGRO_SAMPLE object stores the data necessary for playing pre-defined digital audio. It holds a user-specified PCM data buffer and information about its format (data length, depth, frequency, channel configuration). You can have the same ALLEGRO_SAMPLE playing multiple times simultaneously.