SYNOPSIS
Section "Device"
Identifier "devname"
Driver "amdgpu"
...
EndSection
DESCRIPTION
amdgpu is an Xorg driver for AMD RADEON-based video cards with the following features:
- Support for 24-bit pixel depth;
- RandR support up to version 1.4;
- 3D acceleration;
SUPPORTED HARDWARE
The amdgpu driver supports CI and newer families' video cards.CONFIGURATION DETAILS
Please refer to xorg.conf(5) for general configuration details. This section only covers configuration details specific to this driver.The following driver Options are supported:
- Option "SWcursor" "boolean"
- Selects software cursor. The default is off.
- Option "Accel" "boolean"
-
Enables or disables all hardware acceleration.
The default is on. - Option "ZaphodHeads" "string"
-
Specify the RandR output(s) to use with zaphod mode for a particular driver
instance. If you use this option you must use this option for all instances
of the driver.
For example: Option "ZaphodHeads" "LVDS,VGA-0" will assign xrandr outputs LVDS and VGA-0 to this instance of the driver. - Option "DRI" "integer"
- Define the maximum level of DRI to enable. Valid values are 2 for DRI2 or 3 for DRI3. The default is 2 for DRI2.
- Option "EnablePageFlip" "boolean"
- Enable DRI2 page flipping. The default is on.
- Option "TearFree" "boolean"
- Enable tearing prevention using the hardware page flipping mechanism. This option currently doesn't have any effect for CRTCs using transforms other than rotation or reflection. It requires allocating two separate scanout buffers for each supported CRTC. Enabling this option currently disables Option "EnablePageFlip". The default is off.
- Option "AccelMethod" "string"
-
Setting this option to
none
disables use of the glamor acceleration architecture. In that case, all 2D
rendering is done by the CPU, but 3D and video hardware acceleration can still
work. This is mainly useful for OpenGL driver bring-up.
The default is to use glamor.
The following driver Option is supported for glamor :
- Option "ShadowPrimary" "boolean"
-
This option enables a so-called "shadow primary" buffer for fast CPU access to
pixel data, and separate scanout buffers for each display controller (CRTC).
This may improve performance for some 2D workloads, potentially at the expense
of other (e.g. 3D, video) workloads.
Note in particular that enabling this option currently disables page flipping.
The default is
off.
AUTHORS
Authors include: Michel Dänzer [email protected] Alex Deucher [email protected]