Synopsis
#include <audio/audiolib.h>
- AuInt32
- A 32 bit integer.
- AuUint32
- A 32 bit unsigned integer.
- AuInt16
- A 16 bit integer.
- AuUint16
- A 16 bit unsigned integer.
- AuInt8
- An 8 bit integer.
- AuUint8
- An 8 bit unsigned integer.
- AuID
- A generic resource id.
- AuDeviceID
- A physical or virtual.
- AuBucketID
- Server-local stored audio data.
- AuRadioID
- A broadcast.
- AuFlowID
- How audio data moves.
- AuTime
- Server time in milliseconds.
- AuMask
- Various value masks
- AuBool
- Boolean
- AuStatus
-
- AuFixedPoint
- Fixed point value with a 16 bit integer portion and a 16 bit fractional portion.
See Also
AuDataFormats.audiolib - Network Audio System C Language Interface