SYNOPSIS
#include <bltTree.h>
struct Blt_Tree {
Tcl_Alloc(size)
Tcl_Free(ptr)
char *
Tcl_Realloc(ptr, size)
ARGUMENTS
-
int size (in)
Size in bytes of the memory block to allocate. -
char *ptr (in)
Pointer to memory block to free or realloc.
DESCRIPTION
These procedures provide a platform and compiler independent interface for memory allocation. Programs that need to transfer ownership of memory blocks between Tcl and other modules should use these routines rather than the native malloc() and free() routines provided by the C run-time library.
Tcl_Alloc returns a pointer to a block of at least size bytes suitably aligned for any use.
Tcl_Free makes the space referred to by ptr available for further allocation.
Tcl_Realloc changes the size of the block pointed to by ptr to size bytes and returns a pointer to the new block. The contents will be unchanged up to the lesser of the new and old sizes. The returned location may be different from ptr.
TREE OBJECT ROUTINES
The following library routines allow you to create and destroy tree objects. Each tree object has a name that uniquely identifies it. Tree objects can also be shared. For example, the tree and hiertable commands may access the same tree data object. Each client grabs a token associated with the tree. When all tokens are released the tree data object is automatically destroyed.- Blt_TreeCreate
- Create a tree data object and optionally obtains a token associated with it.
- Blt_TreeExists
- Indicates if a tree by a given name exists.
- Blt_TreeGetToken
- Obtains a token for an existing tree data object.
- Blt_TreeReleaseToken
- Releases a token for a tree data object. The tree object is deleted when all outstanding tokens have been released.
- Blt_TreeName
- Returns the name of the tree object.
- Blt_TreeChangeRoot
- Specifies a node as the new root to a tree.
TREENODE ROUTINES
Tree objects initially contain only a root node. You can add or delete nodes with the following routines.- Blt_TreeCreateNode
- Creates a new child node for a given parent in the tree.
- Blt_TreeDeleteNode
- Deletes a node and its children.
- Blt_TreeNodeId
- Returns the unique node identifier for a node.
- Blt_TreeGetNode
- Gets a node based upon its identifier.
- Blt_TreeFindChild
- Searches for a child node given by its label in a parent node.
- Blt_TreeNodeLabel
- Returns the current label for a node.
- Blt_TreeRelabelNode
- Resets a node's label.
- Blt_TreeNodePath
- Returns the fullpath to a node.
- Blt_TreeNodeDepth
- Returns the depth of the node.
- Blt_TreeNodeDegree
- Returns the number of children for a node.
- Blt_TreeIsLeaf
- Indicates if a node has no children.
- Blt_TreeIsBefore
- Indicates if a node is before another node in depth-first search order.
- Blt_TreeIsAncestor
- Indicates if a node is an ancestor or another.
- Blt_TreeSortNode
- Sorts the children of a node.
- Blt_TreeSize
- Returns the number of nodes in a node and its descendants.
- Blt_TreeMoveNode
NODE NAVIGATION
Each node can have zero or more children nodes. These routines let you navigate the tree hierarchy.- Blt_TreeNodeParent
- Returns the parent node.
- Blt_TreeFirstChild
- Returns the first child of a parent node.
- Blt_TreeLastChild
- Returns the last child of a parent node.
- Blt_TreeNextSibling
- Returns the next sibling node in the parent's list of children.
- Blt_TreePrevSibling
- Returns the previous sibling node in the parent's list of children.
- Blt_TreeRootNode
- Returns the root node of the tree.
- Blt_TreeNextNode
- Returns the next node in depth-first order.
- Blt_TreePrevNode
- Returns the previous node in depth-first order.
- Blt_TreeEndNode
- Returns the last node in the tree as determined by depth-first order.
- Blt_TreeApply
- Walks through a node and all it descendants, applying a given callback procedure.
- Blt_TreeApplyDFS
- Walks through a node and all it descendants in depth-first search order, applying a given callback procedure.
- Blt_TreeApplyBFS
- Walks through a node and all it descendants in breadth-first search order, applying a given callback procedure.
NODE DATA VALUES
Data values can be stored at any node. Values have by both a string key and a Tcl_Obj value. Data value keys do not have to be homogenous across all nodes (i.e. nodes do not have to contain the same keys). There is also a special node array data type.- Blt_TreeGetValue
- Gets the node data value given by a key.
- Blt_TreeValueExists
- Indicates if a node data value given by a key exists.
- Blt_TreeSetValue
- Sets a node's value of a key.
- Blt_TreeUnsetValue
- Remove the node data value and key.
- Blt_TreeGetArrayValue
- Gets the node data array value given by a key and an array index.
- Blt_TreeSetArrayValue
- Sets the node data array value given by a key and an array index.
- Blt_TreeUnsetArrayValue
- Remove the node data array value.
- Blt_TreeArrayValueExists
- Determines if an array element by a given index exists.
- Blt_TreeFirstKey
- Returns the key of the first value in the node.
- Blt_TreeNextKey
- Returns the key of the next value in the node.
- Blt_TreePrivateValue
- Lock the value to current client, making it private.
- Blt_TreePublicValue
- Unlock the value so that all clients can access it.
- Blt_TreeGetKey
NODE TRACES
- Blt_TreeCreateTrace
- Sets up a trace callback to be invoked when the node value is read, set, or unset.
- Blt_TreeDeleteTrace
- Deletes an existing trace.
NODE EVENTS
- Blt_TreeCreateEventHandler
- Sets up a callback to be invoked when events (create, delete, relabel, etc) take place on a node.
- Blt_TreeDeleteEventHandler
- Deletes an existing node callback.
KEYWORDS
alloc, allocation, free, malloc, memory, realloc