SYNOPSIScal3d_converter source destination
A source or destination cal3d file is either a skeleton (.xsf or .csf), a mesh (.xmf or .cmf), an animation (.xaf or .caf) or a material (.xrf or .crf). The files with an extension starting with an x denote XML files (.xsf, .xmf, .xaf, xrf) and the files with an extension starting with a c denot binary files (.csf, .cmf, .caf, .crf).
If the source is a file of a given type, the destination is expected to be a file of the same type.
- cal3d_converter skeleton.csf skeleton.xsf
Convert the skeleton.csf skeleton file from binary format to XML format.
Loic Dachary <[email protected]>