Games::Go::Dg2TeX(3) Perl extension to convert Games::Go::Diagrams to TeX

SYNOPSIS

use Games::Go::Dg2TeX


my $dg2tex = B<Games::Go::Dg2TeX-E<gt>new> (options);
my $tex = $gd2tex->convertDiagram($diagram);

DESCRIPTION

A Games::Go::Dg2TeX object converts a Games::Go::Diagram object into TeX source code which can be used stand-alone, or it can be incorporated into larger TeX documents.

METHODS

my $dg2tex = Games::Go::Dg2TeX->new (?options?)
A new Games::Go::D2TeX takes the following options:

General Dg2 Converter Options:

boardSize => number
Sets the size of the board.

Default: 19

doubleDigits => true | false
Numbers on stones are wrapped back to 1 after they reach 100. Numbers associated with comments and diagram titles are not affected.

Default: false

topLine => number (Default: 1)
bottomLine => number (Default: 19)
leftLine => number (Default: 1)
rightLine => number (Default: 19)
The edges of the board that should be displayed. Any portion of the board that extends beyond these numbers is not included in the output.
diaCoords => sub { # convert $x, $y to Games::Go::Diagram coordinates }
This callback defines a subroutine to convert coordinates from $x, $y to whatever coordinates are used in the Games::Go::Diagram object. The default diaCoords converts 1-based $x, $y to the same coordinates used in SGF format files. You only need to define this if you're using a different coordinate system in the Diagram.

Default:
    sub { my ($x, $y) = @_;
          $x = chr($x - 1 + ord('a')); # convert 1 to 'a', etc
          $y = chr($y - 1 + ord('a'));
          return(``$x$y''); },           # concatenate two letters

file => 'filename' | $descriptor | \$string | \@array
If file is defined, the TeX source is dumped into the target. The target can be any of:
filename
The filename will be opened using IO::File->new. The filename should include the '>' or '>>' operator as described in 'perldoc IO::File'. TeX source is written into the file.
descriptor
A file descriptor as returned by IO::File->new, or a \*FILE descriptor. TeX source is written into the file.
reference to a string scalar
TeX source is concatenated to the end of the string.
reference to an array
TeX source is split on ``\n'' and each line is pushed onto the array.

Default: undef

print => sub { my ($dg2tex, @tex) = @_; ... }
A user defined subroutine to replace the default printing method. This callback is called from the print method (below) with the reference to the Dg2TeX object and a list of lines that are part of the TeX diagram source.

Dg2TeX-specific options

longComments => true | false
In its default usage, the comments to each diagram comprise an unbreakable vbox---they must all appear on one page. This can cause problems if the comments are very extensive. This option generates more complicated TeX macros which allow the comments to be broken across pages. This option may not be used with -simple or -longComments.

Default: true

simple => true | false
This generates very simple TeX which may not look so good on the page, but is convenient if you intend to edit the TeX. This option should not be used with -longComments.

Default: false

twoColumn => true | false
This generates a two-column format using smaller fonts. This option forces simple true, and it may not be used with -longComments or -coords.

Default: false

coords => true | false
Generates a coordinate grid. This option may not be used with -twoColumn.

Default: false

bigFonts => true | false
Use fonts magnified 1.2 times.

Default: false

texComments => true | false
If this option is NOT used then the characters {, } and \ found in comments are replaced by [, ] and /, since TeX roman fonts do not have these characters. If this option is used, these substitutions are not made, so you can embed TeX source (like {\bf change fonts}) directly inside the comments.
gap => number of points
The gap in points between diagrams.

Default: 12

Interactions between options

If coords and twoColumn are both true, Dg2TeX warns and turns off coords. If longComments and simple are both true, warns and turns off longComments. If longComments and twoColumn are both true, warns and turns off longComments. Finally, if twoColumn is true, turns simple on (no warning).
$dg2tex->configure (option => value, ?...?)
Change Dg2TeX options from values passed at new time.
$dg2tex->print ($tex ? , ... ?)
prints raw TeX code to file as defined at new time. Whether or not file was defined, print accumulates the TeX code for later retrieval with converted.
my $tex = $dg2tex->converted ($replacement_tex)
Returns the TeX source code converted so far for the Dg2TeX object. If $replacement_tex is defined, the accumulated TeX source code is replaced by $replacement_tex.
$dg2tex->comment ($comment ? , ... ?)
Inserts the TeX comment character ('%') in front of each line of each comment and prints it to file.
my $tex_source = $dg2tex->convertDiagram ($diagram)
Converts a Games::Go::Diagram into TeX. If file was defined in the new method, the TeX source is dumped into the file. In any case, the TeX source is returned as a string scalar.
my $tex = $dg2tex->TeXifyText ($text)
Converts $text into TeX code by changing certain characters that are not available in TeX cmr10 font, and by converting \n\n into \hfil\break. TeXifyText behavior is modified by texComments and simple options.

Returns the converted text.

$tex_title = $dg2tex->convertProperties (\%sgfHash)
convertProperties takes a reference to a hash of properties as extracted from an SGF file. Each hash key is a property ID and the hash value is a reference to an array of property values: $hash->{propertyId}->[values]. The following SGF properties are recognized:
GN GameName
EV EVent
RO ROund
PW PlayerWhite
WR WhiteRank
PB PlayerBlack
BR BlackRank
DT DaTe
PC PlaCe
GC GameComment
KM KoMi
RE REsult
TM TiMe

Both long and short property names are recognized, and all unrecognized properties are ignored with no warnings. Note that these properties are all intended as game-level notations.

$dg2tex->close
print the TeX closer (\bye) and close the dg2tex object. Also closes file if appropriate.

BUGS

Nah. At least, I don't think so. Well, I hope not.

AUTHOR

Reid Augustin, <[email protected]>

COPYRIGHT AND LICENSE

Copyright (C) 2005 by Reid Augustin

This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself, either Perl version 5.8.5 or, at your option, any later version of Perl 5 you may have available.