gl_setcontextwidth(3) set the dimension of a context

Other Alias



#include <vgagl.h>

void gl_setcontextwidth(int w);
void gl_setcontextheight(int h);


Set the size of the current virtual context, effectively clipping everything to the top left corner of size (w, h).


This manual page was edited by Michael Weller <[email protected]>. The exact source of the referenced demo as well as of the original documentation is unknown.

It is very likely that both are at least to some extent are due to Harm Hanemaayer <[email protected]>.

Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily accept any additions or corrections to this first version of the svgalib manual.