C SPECIFICATION
- void glDeleteTextures(GLsizei n, const GLuint * textures);
PARAMETERS
n
-
- Specifies the number of textures to be deleted.
textures
- Specifies an array of textures to be deleted.
DESCRIPTION
glDeleteTextures deletes n textures named by the elements of the array textures. After a texture is deleted, it has no contents or dimensionality, and its name is free for reuse (for example by glGenTextures()). If a texture that is currently bound is deleted, the binding reverts to 0 (the default texture).
glDeleteTextures silently ignores 0's and names that do not correspond to existing textures.
ERRORS
GL_INVALID_VALUE is generated if n is negative.
ASSOCIATED GETS
glIsTexture()
COPYRIGHT
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see m[blue]http://oss.sgi.com/projects/FreeB/m[].