groupMemoryBarrier(3) controls the ordering of memory transaction issued shader invocation relative to a work group

DECLARATION

void groupMemoryBarrier(void);

DESCRIPTION

groupMemoryBarrier

waits on the completion of all memory accesses performed by an invocation of a compute shader relative to the same access performed by other invocations in the same work group and then returns with no other effect.

VERSION SUPPORT

OpenGL Shading Language Version
Function Name 1.10 1.20 1.30 1.40 1.50 3.30 4.00 4.10 4.20 4.30 4.40 4.50
groupMemoryBarrier - - - - - - - - -

COPYRIGHT

Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. m[blue]http://opencontent.org/openpub/m[].

COPYRIGHT


Copyright © 2012-2014 Khronos Group