load_pcx(3) Loads a PCX bitmap from a file. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

BITMAP *load_pcx(const char *filename, RGB *pal);

DESCRIPTION

Loads a 256-color or 24-bit truecolor PCX file.

RETURN VALUE

Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.