MATRIX_f(3) Floating point matrix structure. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

typedef struct MATRIX_f

DESCRIPTION

   float v[3][3];           - 3x3 scaling and rotation component
   float t[3];              - x/y/z translation component
   
Floating point matrix structure. Read chapter "3D math routines" for a description on how to obtain/use this structure.