s3d_load_materials_a(3) add materials with alpha to polygons

SYNOPSIS


#include <s3d.h>

int s3d_load_materials_a(int object, const float *mbuf, uint32_t start, uint16_t n);

DESCRIPTION

Loads n materials starting from index position start into the material stack. See s3d_push_materials_a for more information about the values in mbuf.

AUTHOR

Simon Wunderlich

Author of s3d