s3d_process_stack(3) process all events on stack

SYNOPSIS


#include <s3d.h>

void s3d_process_stack(void);

DESCRIPTION

This function goes through all function of the event-stack and will call functions. this is useful when you define a new function but still have a lot of events of this type on the stack.

Deprecated

This is probably obsolete

AUTHOR

Simon Wunderlich

Author of s3d