STRUCTURE DEFINITION
typedef struct{ int ncolors; SDL_Color *colors; } SDL_Palette;
STRUCTURE DATA
- ncolors
- Number of colors used in this palette
- colors
- Pointer to SDL_Color structures that make up the palette.
DESCRIPTION
Each pixel in an 8-bit surface is an index into the colors field of the SDL_Palette structure store in SDL_PixelFormat. A SDL_Palette should never need to be created manually. It is automatically created when SDL allocates a SDL_PixelFormat for a surface. The colors values of a SDL_Surfaces palette can be set with the SDL_SetColors.