SYNOPSIS
#include <Inventor/elements/SoCreaseAngleElement.h>
Inherits SoFloatElement.
Public Member Functions
virtual void init (SoState *state)
Static Public Member Functions
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void set (SoState *const state, SoNode *const node, const float complexity)
static void set (SoState *const state, const float complexity)
static float get (SoState *const state)
static float get (SoState *const state, const SbBool isvrml1)
static float getDefault (void)
static float getDefault (const SbBool isvrml1)
Protected Member Functions
virtual ~SoCreaseAngleElement ()
Additional Inherited Members
Detailed Description
The SoCreaseAngleElement class stores the crease angle during a scene graph traversal.
Constructor & Destructor Documentation
SoCreaseAngleElement::~SoCreaseAngleElement (void) [protected], [virtual]
The destructor.Member Function Documentation
SoType SoCreaseAngleElement::getClassTypeId (void) [static]
This static method returns the class type.Reimplemented from SoFloatElement.
int SoCreaseAngleElement::getClassStackIndex (void) [static]
This static method returns the state stack index for the class.Reimplemented from SoFloatElement.
void * SoCreaseAngleElement::createInstance (void) [static]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.void SoCreaseAngleElement::initClass (void) [static]
Initialize relevant common data for all instances, like the type system.Reimplemented from SoFloatElement.
void SoCreaseAngleElement::init (SoState *state) [virtual]
This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.Reimplemented from SoFloatElement.
void SoCreaseAngleElement::set (SoState *conststate, SoNode *constnode, const floatcomplexity) [static]
Sets the value of this element.void SoCreaseAngleElement::set (SoState *conststate, const floatcomplexity) [static]
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.float SoCreaseAngleElement::get (SoState *conststate) [static]
Returns the element value. This method can be used if you know that the node that is going to use the crease angle is an Inventor node.float SoCreaseAngleElement::get (SoState *conststate, const SbBoolisvrml1) [static]
Returns the element value. isvrml1 should be TRUE if the node requesting the value is a VRML1 node.This method is an extension versus the Open Inventor API.
See also:
- SoNode::getNodeType()
float SoCreaseAngleElement::getDefault (void) [static]
Returns the default value for Inventor scene graphs (0.0).float SoCreaseAngleElement::getDefault (const SbBoolisvrml1) [static]
Returns the default value for this element. isvrml1 should be TRUE if the node requesting the value is a VRML1 node.This method is an extension versus the Open Inventor API.
See also:
- SoNode::getNodeType()
Author
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