SYNOPSIS
#include <include/Inventor/caches/SoGLCacheList.h>
Public Member Functions
SoGLCacheList (int numcaches=2)
~SoGLCacheList ()
SbBool call (SoGLRenderAction *action)
void open (SoGLRenderAction *action, SbBool autocache=TRUE)
void close (SoGLRenderAction *action)
void invalidateAll (void)
Detailed Description
The SoGLCacheList class is used to store and manage OpenGL caches.
Constructor & Destructor Documentation
SoGLCacheList::SoGLCacheList (intnumcaches = 2)
Constructor.SoGLCacheList::~SoGLCacheList ()
Destructor. Frees remaining caches.Member Function Documentation
SbBool SoGLCacheList::call (SoGLRenderAction *action)
Test for valid cache and execute. Returns TRUE if a valid cache could be found, FALSE otherwise. Note that when a valid cache is found, it is executed before returning from this method.void SoGLCacheList::open (SoGLRenderAction *action, SbBoolautocache = TRUE)
Start recording a new cache. Remember to call close() when you've finished recording the cache.See also:
- close()
void SoGLCacheList::close (SoGLRenderAction *action)
Finish recording the currently open cache.See also:
- open()
void SoGLCacheList::invalidateAll (void)
Invalidate all caches in this instance. Should be called from the notify() method of nodes doing caching.
Author
Generated automatically by Doxygen for Coin from the source code.