SYNOPSIS
#include <Inventor/elements/SoGLMultiTextureCoordinateElement.h>
Inherits SoMultiTextureCoordinateElement.
Public Member Functions
virtual void init (SoState *state)
FIXME: write doc.
virtual void push (SoState *state)
FIXME: write doc.
virtual void pop (SoState *state, const SoElement *prevTopElement)
FIXME: write doc.
virtual
SoTextureCoordinateElement::CoordType getType (const int unit) const "
FIXME: write doc.
void send (const int unit, const int index) const
FIXME: write doc.
void send (const int unit, const int index, const SbVec3f &c, const SbVec3f &n) const
FIXME: write doc.
void initRender (const SbBool *enabled, const int maxenabled) const
Static Public Member Functions
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void setTexGen (SoState *const state, SoNode *const node, const int unit, SoTexCoordTexgenCB *const texgenFunc, void *const texgenData=NULL, SoTextureCoordinateFunctionCB *const func=NULL, void *const funcData=NULL)
FIXME: write doc.
static const
SoGLMultiTextureCoordinateElement * getInstance (SoState *const state)"
FIXME: write doc.
Protected Member Functions
SoGLMultiTextureCoordinateElement (void)
virtual ~SoGLMultiTextureCoordinateElement ()
virtual void setElt (const int unit, SoTexCoordTexgenCB *func, void *data=NULL)
FIXME: write doc.
Additional Inherited Members
Detailed Description
The SoGLMultiTextureCoordinateElement class stores the current gltexture coordinates for several units.
Constructor & Destructor Documentation
SoGLMultiTextureCoordinateElement::SoGLMultiTextureCoordinateElement (void) [protected]
The constructor.SoGLMultiTextureCoordinateElement::~SoGLMultiTextureCoordinateElement () [protected], [virtual]
The destructor.Member Function Documentation
SoType SoGLMultiTextureCoordinateElement::getClassTypeId (void) [static]
This static method returns the class type.Reimplemented from SoElement.
int SoGLMultiTextureCoordinateElement::getClassStackIndex (void) [static]
This static method returns the state stack index for the class.Reimplemented from SoElement.
void * SoGLMultiTextureCoordinateElement::createInstance (void) [static]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.void SoGLMultiTextureCoordinateElement::initClass (void) [static]
This static method initializes static data for the SoGLMultiTextureCoordinateElement class.Reimplemented from SoElement.
void SoGLMultiTextureCoordinateElement::initRender (const SbBool *enabled, const intmaxenabled) const
Internal method that is called from SoGLTextureCoordinateElement to set up optimized rendering.
Author
Generated automatically by Doxygen for Coin from the source code.