SYNOPSIS
#include <Inventor/elements/SoPointSizeElement.h>
Inherits SoFloatElement.
Inherited by SoGLPointSizeElement.
Public Member Functions
virtual void init (SoState *state)
Static Public Member Functions
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void set (SoState *const state, SoNode *const node, const float pointSize)
static void set (SoState *const state, const float pointSize)
static float get (SoState *const state)
static float getDefault ()
Protected Member Functions
virtual ~SoPointSizeElement ()
Additional Inherited Members
Detailed Description
The SoPointSizeElement changes the pointsize setting of the render state.
Requests from the scenegraph to change the pointsize when rendering point primitives will be made through this element.
The SoPointSizeElement class itself is just a generic abstraction for the underlying So*PointSizeElement classes with code specific for each supported immediate mode rendering library.
Constructor & Destructor Documentation
SoPointSizeElement::~SoPointSizeElement (void) [protected], [virtual]
Destructor.Member Function Documentation
SoType SoPointSizeElement::getClassTypeId (void) [static]
This static method returns the class type.Reimplemented from SoFloatElement.
Reimplemented in SoGLPointSizeElement.
int SoPointSizeElement::getClassStackIndex (void) [static]
This static method returns the state stack index for the class.Reimplemented from SoFloatElement.
Reimplemented in SoGLPointSizeElement.
void * SoPointSizeElement::createInstance (void) [static]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.Reimplemented in SoGLPointSizeElement.
void SoPointSizeElement::initClass (void) [static]
Initialize relevant common data for all instances, like the type system.Reimplemented from SoFloatElement.
Reimplemented in SoGLPointSizeElement.
void SoPointSizeElement::init (SoState *state) [virtual]
This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.Reimplemented from SoFloatElement.
Reimplemented in SoGLPointSizeElement.
void SoPointSizeElement::set (SoState *conststate, SoNode *constnode, const floatpointSize) [static]
Static method for setting the current pointSize value in the given traversal state.void SoPointSizeElement::set (SoState *conststate, const floatpointSize) [static]
Static method for setting the current pointSize value in the given traversal state.float SoPointSizeElement::get (SoState *conststate) [static]
Static method for returning the current pointsize setting in the given traversal state.float SoPointSizeElement::getDefault (void) [static]
Returns default pointsize setting.
Author
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