SYNOPSIS
#include <Inventor/VRMLnodes/SoVRMLCoorinateInterpolator.h>
Inherits SoVRMLInterpolator.
Public Member Functions
virtual SoType getTypeId (void) const
virtual const SoEngineOutputData * getOutputData (void) const
Static Public Member Functions
static SoType getClassTypeId (void)
static void * createInstance (void)
static void initClass (void)
Public Attributes
SoMFVec3f keyValue
SoEngineOutput value_changed
Protected Member Functions
virtual const SoFieldData * getFieldData (void) const
Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)
static const SoEngineOutputData ** getOutputDataPtr (void)
Detailed Description
The SoVRMLCoordinateInterpolator class is used to interpolate 3D coordinates.
The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:
CoordinateInterpolator { eventIn SFFloat set_fraction # (-inf, inf) exposedField MFFloat key [] # (-inf, inf) exposedField MFVec3f keyValue [] # (-inf, inf) eventOut MFVec3f value_changed }.fi This node linearly interpolates among a list of MFVec3f values. The number of coordinates in the keyValue field shall be an integer multiple of the number of keyframes in the key field. That integer multiple defines how many coordinates will be contained in the value_changed events. 4.6.8, Interpolator nodes (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.6.8), contains a more detailed discussion of interpolators.
Member Function Documentation
SoType SoVRMLCoordinateInterpolator::getClassTypeId (void) [static]
This static method returns the SoType object associated with objects of this class.Reimplemented from SoVRMLInterpolator.
SoType SoVRMLCoordinateInterpolator::getTypeId (void) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and 'downward' casting.Usage example:
void foo(SoNode * node) { if (node->getTypeId() == SoFile::getClassTypeId()) { SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type } }
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoVRMLInterpolator.
const SoFieldData ** SoVRMLCoordinateInterpolator::getFieldDataPtr (void) [static], [protected]
Returns the SoFieldData class which holds information about inputs in this engine.Reimplemented from SoVRMLInterpolator.
const SoFieldData * SoVRMLCoordinateInterpolator::getFieldData (void) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.Reimplemented from SoVRMLInterpolator.
const SoEngineOutputData ** SoVRMLCoordinateInterpolator::getOutputDataPtr (void) [static], [protected]
Returns the SoEngineOutputData class which holds information about the outputs in this engine.Reimplemented from SoVRMLInterpolator.
const SoEngineOutputData * SoVRMLCoordinateInterpolator::getOutputData (void) const [virtual]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.Reimplemented from SoVRMLInterpolator.
void SoVRMLCoordinateInterpolator::initClass (void) [static]
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.Reimplemented from SoVRMLInterpolator.
Author
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