SYNOPSIS
#include <Inventor/VRMLnodes/SoVRMLElevationGrid.h>
Inherits SoVRMLGeometry.
Public Member Functions
virtual SoType getTypeId (void) const
SoVRMLElevationGrid (void)
virtual void GLRender (SoGLRenderAction *action)
virtual void rayPick (SoRayPickAction *action)
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
Static Public Member Functions
static SoType getClassTypeId (void)
static void initClass (void)
Public Attributes
SoSFBool ccw
SoSFBool solid
SoSFFloat creaseAngle
SoSFInt32 zDimension
SoSFInt32 xDimension
SoSFFloat zSpacing
SoSFFloat xSpacing
SoMFFloat height
SoSFNode texCoord
SoSFNode normal
SoSFNode color
SoSFBool colorPerVertex
SoSFBool normalPerVertex
Protected Member Functions
virtual const SoFieldData * getFieldData (void) const
virtual ~SoVRMLElevationGrid (void)
virtual void notify (SoNotList *list)
virtual void generatePrimitives (SoAction *action)
virtual void computeBBox (SoAction *action, SbBox3f &bbox, SbVec3f ¢er)
Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)
Detailed Description
The SoVRMLElevationGrid class is used to represent elevation grids.
The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:
ElevationGrid { eventIn MFFloat set_height exposedField SFNode color NULL exposedField SFNode normal NULL exposedField SFNode texCoord NULL field MFFloat height [] # (-inf,inf) field SFBool ccw TRUE field SFBool colorPerVertex TRUE field SFFloat creaseAngle 0 # [0,inf] field SFBool normalPerVertex TRUE field SFBool solid TRUE field SFInt32 xDimension 0 # [0,inf) field SFFloat xSpacing 1.0 # (0,inf) field SFInt32 zDimension 0 # [0,inf) field SFFloat zSpacing 1.0 # (0,inf) }.fi The ElevationGrid node specifies a uniform rectangular grid of varying height in the Y=0 plane of the local coordinate system. The geometry is described by a scalar array of height values that specify the height of a surface above each point of the grid. The xDimension and zDimension fields indicate the number of elements of the grid height array in the X and Z directions. Both xDimension and zDimension shall be greater than or equal to zero. If either the xDimension or the zDimension is less than two, the ElevationGrid contains no quadrilaterals. The vertex locations for the rectangles are defined by the height field and the xSpacing and zSpacing fields:
- The height field is an xDimension by zDimension array of scalar values representing the height above the grid for each vertex.
- The xSpacing and zSpacing fields indicate the distance between vertices in the X and Z directions respectively, and shall be greater than zero.
Constructor & Destructor Documentation
SoVRMLElevationGrid::SoVRMLElevationGrid (void)
Constructor.SoVRMLElevationGrid::~SoVRMLElevationGrid (void) [protected], [virtual]
Destructor.Member Function Documentation
SoType SoVRMLElevationGrid::getClassTypeId (void) [static]
This static method returns the SoType object associated with objects of this class.Reimplemented from SoVRMLGeometry.
SoType SoVRMLElevationGrid::getTypeId (void) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and 'downward' casting.Usage example:
void foo(SoNode * node) { if (node->getTypeId() == SoFile::getClassTypeId()) { SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type } }
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoVRMLGeometry.
const SoFieldData ** SoVRMLElevationGrid::getFieldDataPtr (void) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.Reimplemented from SoVRMLGeometry.
const SoFieldData * SoVRMLElevationGrid::getFieldData (void) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.Reimplemented from SoVRMLGeometry.
void SoVRMLElevationGrid::initClass (void) [static]
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.Reimplemented from SoVRMLGeometry.
void SoVRMLElevationGrid::GLRender (SoGLRenderAction *action) [virtual]
Action method for the SoGLRenderAction.This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.
Reimplemented from SoShape.
void SoVRMLElevationGrid::rayPick (SoRayPickAction *action) [virtual]
Calculates picked point based on primitives generated by subclasses.Reimplemented from SoShape.
void SoVRMLElevationGrid::getPrimitiveCount (SoGetPrimitiveCountAction *action) [virtual]
Action method for the SoGetPrimitiveCountAction.Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.
Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.
Reimplemented from SoShape.
void SoVRMLElevationGrid::notify (SoNotList *l) [protected], [virtual]
Notifies all auditors for this instance when changes are made.Reimplemented from SoVRMLGeometry.
void SoVRMLElevationGrid::generatePrimitives (SoAction *action) [protected], [virtual]
The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().)The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller.
Implements SoShape.
void SoVRMLElevationGrid::computeBBox (SoAction *action, SbBox3f &box, SbVec3f ¢er) [protected], [virtual]
Implemented by SoShape subclasses to let the SoShape superclass know the exact size and weighted center point of the shape's bounding box.The bounding box and center point should be calculated and returned in the local coordinate system.
The method implements action behavior for shape nodes for SoGetBoundingBoxAction. It is invoked from SoShape::getBoundingBox(). (Subclasses should not override SoNode::getBoundingBox().)
The box parameter sent in is guaranteed to be an empty box, while center is undefined upon function entry.
Implements SoShape.
Member Data Documentation
SoSFBool SoVRMLElevationGrid::ccw
Specifies whether generated triangles are counterclockwise. Default value is TRUE.SoSFBool SoVRMLElevationGrid::solid
Specifies whether backface culling should be done. Default value is TRUE.SoSFFloat SoVRMLElevationGrid::creaseAngle
Specifies the normal calculation crease angle.SoSFInt32 SoVRMLElevationGrid::zDimension
Specifies the number of points in the z dimension.SoSFInt32 SoVRMLElevationGrid::xDimension
Specifies the number of points in the x dimension.SoSFFloat SoVRMLElevationGrid::zSpacing
Specifies the spacing between points in the z dimension. Default value is 1.0.SoSFFloat SoVRMLElevationGrid::xSpacing
Specifies the spacing between points in the x dimension. Default value is 1.0.SoMFFloat SoVRMLElevationGrid::height
Contains the array of height values.SoSFNode SoVRMLElevationGrid::texCoord
Can contain an SoVRMLTextureCoordinate node containing one texture coordinate per grid point.SoSFNode SoVRMLElevationGrid::normal
Can contain an SoVRMLTextureCoordinate node containing normals for the grid.SoSFNode SoVRMLElevationGrid::color
Can contain an SoVRMLColor node containing grid colors.SoSFBool SoVRMLElevationGrid::colorPerVertex
Specifies whether colors should be applied per vertex. Default value is TRUE.SoSFBool SoVRMLElevationGrid::normalPerVertex
Specifies whether normals should be applied per vertex. Default value is TRUE.
Author
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