Template::Plugin::GD::Text::Wrap(3) Break and wrap strings in GD images

EXAMPLES

    [% FILTER null;
        USE gd  = GD.Image(200,400);
        USE gdc = GD.Constants;
        black = gd.colorAllocate(0,   0, 0);
        green = gd.colorAllocate(0, 255, 0);
        txt = "This is some long text. " | repeat(10);
        USE wrapbox = GD.Text.Wrap(gd,
         line_space  => 4,
         color       => green,
         text        => txt,
        );
        wrapbox.set_font(gdc.gdMediumBoldFont);
        wrapbox.set(align => 'center', width => 160);
        wrapbox.draw(20, 20);
        gd.png | stdout(1);
      END;
    -%]

    [% txt = BLOCK -%]
    Lorem ipsum dolor sit amet, consectetuer adipiscing elit,
    sed diam nonummy nibh euismod tincidunt ut laoreet dolore
    magna aliquam erat volutpat.
    [% END -%]
    [% FILTER null;
        #
        # This example follows the example in GD::Text::Wrap, except
        # we create a second image that is a copy just enough of the
        # first image to hold the final text, plus a border.
        #
        USE gd  = GD.Image(400,400);
        USE gdc = GD.Constants;
        green = gd.colorAllocate(0, 255, 0);
        blue  = gd.colorAllocate(0, 0, 255);
        USE wrapbox = GD.Text.Wrap(gd,
         line_space  => 4,
         color       => green,
         text        => txt,
        );
        wrapbox.set_font(gdc.gdMediumBoldFont);
        wrapbox.set(align => 'center', width => 140);
        rect = wrapbox.get_bounds(5, 5);
        x0 = rect.0;
        y0 = rect.1;
        x1 = rect.2 + 9;
        y1 = rect.3 + 9;
        gd.filledRectangle(0, 0, x1, y1, blue);
        gd.rectangle(0, 0, x1, y1, green);
        wrapbox.draw(x0, y0);
        nx = x1 + 1;
        ny = y1 + 1;
        USE gd2 = GD.Image(nx, ny);
        gd2.copy(gd, 0, 0, 0, 0, x1, y1);
        gd2.png | stdout(1);
       END;
    -%]