tinymux(6) The TinyMUX mush server


This manual page documents briefly the tinymux mush server. It was written for the Debian distribution because the original program does not have a manual page.

This is the TinyMUX flavor of mud servers of the MUSH branch. It provides a number of robust features to enable players to extend the virtual world. This is done by building new rooms and objects, and utilizing its internal programming language, MUSHcode.

TinyMUX does not provide a superset of all the features available in other MUSH flavors, but those it does implement provide a stable and robust environment that performs as well as or better than that of its peers.


TinyMUX 2.6 is derived from TinyMUX 1.6. It is maintained by Stephen Dennis ([email protected]) and would not exist without the generous contributions of many individuals. Ideas for features, occasionally code, documentation, project support, bug hunting, came from many places, including TinyMUSH, ChaoticMUX, RhostMUSH, and PennMUSH.

We would like to thank the following people:

- [email protected] for making it fun, for proving to me that MU'ing is a
Good Thing (tm), for pulling me into hosting and server work. Without the choices she made, MUX 2.0 would never have happened.
- David Passmore for his long time care and maintenance of TinyMUX.
- Andrew Molitor, for the radix compression library, and some wonderful
- Soruk from AuroraMUSH for his long time contributions toward making and
keeping TinyMUX Linux compatible, as well as the sample config file found in CONFIGURATION.
- T. Alexander Popiel for help with conceptual issues in general and
specifically with the parser.
- Steven Legowik ([email protected]) for Makefile, cross-platform work, and
modifications to Backup.
- Virginia Legowik (Audumla) and [email protected] for committed readme and
helpfile work. For infrastructure support with web sites and mailing lists. For making a team.
- Ashen-Shugar and RhostMUSH for their bug reports and support.
- Robby Griffyn and ChaoticMUX for bug reports.
- Lew Newby (Dragon) for his stress-testing, cross-platform builds, and bug
- MacGuvyer @ Pacifica for a Unix patch for WoD-realms which led to porting
all of MUX 2.0 back to Unix.
- Nick Gammon for the initial prototype of NT IO Completion ports.
- Judge [email protected] for specification of WOD_REALMS.
- The large body of people who reported bugs or made useful suggestions along
the way:
Aranor, Asia, Audumla, [email protected], BEM, [email protected], [email protected] Shards, Corum, Dark [email protected], D'[email protected] Domini, [email protected], [email protected], [email protected], [email protected], [email protected], Father [email protected], Geoffrey Gerrietts, [email protected], [email protected], [email protected], Hitchhiker's [email protected], [email protected], [email protected], [email protected] Domini, Jake, [email protected], Johnny [email protected], Judge [email protected], Lucifer, Lydia Leong, [email protected], [email protected], [email protected], [email protected] Domini, [email protected], Morgan, Myrddin, [email protected], [email protected], [email protected], Robert G. Fisher, [email protected], Sailor [email protected], [email protected] By Night, [email protected], [email protected], Sixth [email protected], Snow [email protected], Soylent [email protected], Squeeky-Bobo, [email protected], Twelve [email protected], [email protected], [email protected], [email protected], Xandar.
- Many other people who may go unnamed. Dozens of people have contributed to
development of the TinyMUX family of servers, and we would like to thank them for their hard work.


tinymux was written by Stephen Dennis (Brazil)

This manual page was written by Ervin Hearn III <[email protected]>, for the Debian GNU/Linux system (but may be used by others).