tlp::MouseEdgeBendEditor(3) This interactor allows to move/add/delete EdgeBends.

SYNOPSIS


#include <MouseEdgeBendEditor.h>

Inherits tlp::Interactor.

Public Member Functions


MouseEdgeBendEditor ()

~MouseEdgeBendEditor ()

bool compute (GlMainWidget *glMainWidget)

bool draw (GlMainWidget *)

bool eventFilter (QObject *, QEvent *)

Interactor * clone ()

Detailed Description

This interactor allows to move/add/delete EdgeBends.

Constructor & Destructor Documentation

tlp::MouseEdgeBendEditor::MouseEdgeBendEditor ()

tlp::MouseEdgeBendEditor::~MouseEdgeBendEditor () [inline]

Member Function Documentation

Interactor* tlp::MouseEdgeBendEditor::clone () [inline, virtual]Clone the interactor

Implements tlp::Interactor.

bool tlp::MouseEdgeBendEditor::compute (GlMainWidget * glMainWidget) [virtual]This function compute the interactor visual feedback

Reimplemented from tlp::Interactor.

bool tlp::MouseEdgeBendEditor::draw (GlMainWidget * glMainWidget) [virtual]This function draw interactor

Reimplemented from tlp::Interactor.

bool tlp::MouseEdgeBendEditor::eventFilter (QObject *, QEvent *)

Author

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