Using(6) G3D Model editor for the popular 3D realtime strategy game

DESCRIPTION

Using wxWidgets version [3.0.2.0]

megaglest_g3dviewer v3.12.0, [Using wxWidgets 3.0.2] usage:

megaglest_g3dviewer [G3D FILE]

Displays glest 3D-models and unit/projectile/splash particle systems. rotate with left mouse button, zoom with right mouse button or mousewheel. Use ctrl to load more than one particle system. Press R to restart particles, this also reloads all files if they are changed.

optionally you may use any of the following: Parameter: Description: ---------------------- ------------ --help displays this help text. --load-unit=,x/

Auto load the unit / skill information specified
in path/filename x Where x is a g3d filename to load separated with a comma and one or more skill names to try loading: example:
megaglest_g3dviewer --load-unit=,techs//megapack/factions/tech/units/battle_machine,attack_skill,stop_skill

--load-model=,x/ Auto load the model specified in path/filename x

Where x is a g3d filename to load:
example:
megaglest_g3dviewer --load-model=,techs//megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d

--load-model-animation-value=,x/ Animation value when loading a model

Where x is a decimal value from -1.0 to 1.0:
example:
megaglest_g3dviewer --load-model-animation-value=,0/.5

--auto-screenshot=,x/

Automatically takes a screenshot of the items you
are loading. Where x is a comma-delimited list of one or more
of the optional settings:
transparent, enable_grid, enable_wireframe, enable_normals, disable_grid, disable_wireframe, disable_normals, saveas-<filename>, resize-wxh example:
megaglest_g3dviewer --auto-screenshot=,transparent/,disable_grid,saveas-test.png,resize-800x600 --load-model=,techs//megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d

--load-particle=,x/

Auto load the particle specified in path/filename x
Where x is a Particle XML filename to load: example:
megaglest_g3dviewer --load-particle=,techs//megapack/factions/persian/units/genie/glow_particles.xml

--load-projectile-particle=,x/

Auto load the projectile particle specified in
path/filename x Where x is a Projectile Particle Definition XML
filename to load:
example:
megaglest_g3dviewer --load-projectile-particle=,techs//megapack/factions/persian/units/genie/particle_proj.xml

--load-splash-particle=,x/

Auto load the splash particle specified in
path/filename x Where x is a Splash Particle Definition XML
filename to load:
example:
megaglest_g3dviewer --load-splash-particle=,techs//megapack/factions/persian/units/genie/particle_splash.xml

--load-particle-loop-value=,x/

Particle loop value when loading one or more
particles Where x is an integer value from 1 to particle count: example:
megaglest_g3dviewer --load-particle-loop-value=,25/

--zoom-value=,x/ Zoom value when loading a model

Where x is a decimal value from 0.1 to 10.0:
example:
megaglest_g3dviewer --zoom-value=,4/.2

--rotate-x-value=,x/ X Coordinate Rotation value when loading a model

Where x is a decimal value from -10.0 to 10.0:
example:
megaglest_g3dviewer --rotate-x-value=,2/.2

--rotate-y-value=,x/ Y Coordinate Rotation value when loading a model

Where x is a decimal value from -10.0 to 10.0:
example:
megaglest_g3dviewer --rotate-y-value=,2/.2

--screenshot-format=,x/ Specify which image format to use for screenshots.

Where x is one of the following supported formats
png,jpg,tga,bmp *NOTE: png is the default (and supports transparency) example:
megaglest_g3dviewer --screenshot-format=,jpg/

Invalid argument: --version

megaglest_g3dviewer v3.12.0, [Using wxWidgets 3.0.2] usage:

megaglest_g3dviewer [G3D FILE]

Displays glest 3D-models and unit/projectile/splash particle systems. rotate with left mouse button, zoom with right mouse button or mousewheel. Use ctrl to load more than one particle system. Press R to restart particles, this also reloads all files if they are changed.

optionally you may use any of the following: Parameter: Description: ---------------------- ------------ --help displays this help text. --load-unit=,x/

Auto load the unit / skill information specified
in path/filename x Where x is a g3d filename to load separated with a comma and one or more skill names to try loading: example:
megaglest_g3dviewer --load-unit=,techs//megapack/factions/tech/units/battle_machine,attack_skill,stop_skill

--load-model=,x/ Auto load the model specified in path/filename x

Where x is a g3d filename to load:
example:
megaglest_g3dviewer --load-model=,techs//megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d

--load-model-animation-value=,x/ Animation value when loading a model

Where x is a decimal value from -1.0 to 1.0:
example:
megaglest_g3dviewer --load-model-animation-value=,0/.5

--auto-screenshot=,x/

Automatically takes a screenshot of the items you
are loading. Where x is a comma-delimited list of one or more
of the optional settings:
transparent, enable_grid, enable_wireframe, enable_normals, disable_grid, disable_wireframe, disable_normals, saveas-<filename>, resize-wxh example:
megaglest_g3dviewer --auto-screenshot=,transparent/,disable_grid,saveas-test.png,resize-800x600 --load-model=,techs//megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d

--load-particle=,x/

Auto load the particle specified in path/filename x
Where x is a Particle XML filename to load: example:
megaglest_g3dviewer --load-particle=,techs//megapack/factions/persian/units/genie/glow_particles.xml

--load-projectile-particle=,x/

Auto load the projectile particle specified in
path/filename x Where x is a Projectile Particle Definition XML
filename to load:
example:
megaglest_g3dviewer --load-projectile-particle=,techs//megapack/factions/persian/units/genie/particle_proj.xml

--load-splash-particle=,x/

Auto load the splash particle specified in
path/filename x Where x is a Splash Particle Definition XML
filename to load:
example:
megaglest_g3dviewer --load-splash-particle=,techs//megapack/factions/persian/units/genie/particle_splash.xml

--load-particle-loop-value=,x/

Particle loop value when loading one or more
particles Where x is an integer value from 1 to particle count: example:
megaglest_g3dviewer --load-particle-loop-value=,25/

--zoom-value=,x/ Zoom value when loading a model

Where x is a decimal value from 0.1 to 10.0:
example:
megaglest_g3dviewer --zoom-value=,4/.2

--rotate-x-value=,x/ X Coordinate Rotation value when loading a model

Where x is a decimal value from -10.0 to 10.0:
example:
megaglest_g3dviewer --rotate-x-value=,2/.2

--rotate-y-value=,x/ Y Coordinate Rotation value when loading a model

Where x is a decimal value from -10.0 to 10.0:
example:
megaglest_g3dviewer --rotate-y-value=,2/.2

--screenshot-format=,x/ Specify which image format to use for screenshots.

Where x is one of the following supported formats
png,jpg,tga,bmp *NOTE: png is the default (and supports transparency) example:
megaglest_g3dviewer --screenshot-format=,jpg/