waffle(7) a library for selecting an OpenGL API and window system at runtime


#include <waffle.h>
Link with -lwaffle-1.


Waffle is a cross-platform library that allows one to defer selection of an OpenGL API and of window system until runtime. For example, on Linux, Waffle enables an application to select X11/EGL with an OpenGL 3.3 core profile, Wayland with OpenGL ES2, and other window system / API combinations.

Waffle's immediate goal is to enable m[blue]Piglitm[][1], m[blue]Mesam[][2]'s OpenGL test suite, to test multiple OpenGL flavors in a cross-platform way, and to allow each Piglit test to choose its OpenGL API and window system at runtime. A future goal is to enable the ability to record, with another tool such as m[blue]APITracem[][3], an application's OpenGL calls on one operating system or window system, and then replay that trace on a different system.

m[blue]wafflem[][4]'s website.


Your distribution should have installed example source code that demonstrates how to use waffle at /usr/share/doc/waffle-${version}/examples. You can also find m[blue]examplesm[][5] in Waffle's source repository.


Please report bugs or and feature requests to m[blue]https://github.com/waffle-gl/waffle/issuesm[].


Chad Versace <[email protected]>



Copyright © 2013 Intel

This manual page is licensed under the Creative Commons Attribution-ShareAlike 3.0 United States License (CC BY-SA 3.0). To view a copy of this license, visit m[blue]http://creativecommons.org.license/by-sa/3.0/usm[].