SYNOPSIS
warzone2100 [OPTIONS]
DESCRIPTION
This manual page documents briefly the warzone2100 command.
Warzone 2100 is a 3D science fiction real time strategy game.
OPTIONS
Note: In contrast to older versions option parameters need a =, space doesn't work anymore.
--cheat
- Run in cheat mode.
--datadir=DIR
- Set default datadir to DIR.
--debug=FLAG
- Show debug for FLAG, use this several times for several flags. Useful flags include wz, 3d, sound, video. all gives all of that and much more.
--debugfile=FILE
- Log debug output in FILE.
--fullscreen
- Play in fullscreen mode.
--help
- Show help and exit.
--mod=MOD
- Enable global mod MOD.
--mod_ca=MOD
- Enable campaign only mod MOD.
--mod_mp=MOD
- Enable multiplay only mod MOD.
--savegame=NAME
- Load a saved game NAME (needs to include the .gam extension).
--window
- Play in windowed mode.
--version
- Output version info and exit.
--resolution=WIDTHxHEIGHT
- Run at WIDTH times HEIGHT screen resolution. This needs to be a resolution supported by your X server.
--(no)shadows
- Toggle the shadows.
--(no)sound
- Toggle the sound.
--(no)texturecompression
- Toggle texture compression (default on). At least on systems where Mesa's libtxc-dxtn handles texture compression, loading is slower with it enabled. In-game FPS are also higher though.
The fullscreen/window, resolution, sound, and shadows settings are stored, so they only need to be specified once, or when you want to change them.
EXAMPLES
warzone2100 --fullscreen --resolution=800x600
- Run in full screen at 800x600 screen resolution.
warzone2100 --window --resolution=800x600
- Run in a window at 800x600 screen resolution.
warzone2100
- Run the game, with the last used resolution, fullscreen/window, sound and shadow settings.
AUTHORS
See the copyright file included in the package.
This manual page was originally written by Linas Zvirblis <[email protected]> for the Debian project, and modified by the Warzone project.