SYNOPSIS
#include <xosd.h>int xosd_set_shadow_offset (xosd* osd, int shadow_offset);
DESCRIPTION
To increase readability (and 'cos it looks cool) a black shadow is drawn beneath the main XOSD window. xosd_set_shadow_offset changes the size of this shadow by altering how many pixels the shadow is offset (to the bottom-right) from the main display. One to four pixels usually is sufficient to get a good effect.
ARGUMENTS
- osd
- The on-screen display object to act on.
- shadow_offset
- Offset of black shadow from main text, in pixels.