SYNOPSIS
#include <aalib.h>
void aa_fastrender
(
aa_context *c,
int x1,
int y1,
int x2,
int y2
);
PARAMETERS
- aa_context *c
- Specifies the AA-lib context to operate on.
- int x1
- Column of top left coner of rendered area (in characters!).
- int y1
- Row of top left coner of rendered area.
- int x2
- Column of bottom right coner of rendered area.
- int y2
- Row of bottom right coner of rendered area.
DESCRIPTION
This function does the trick of converting the emulated framebuffer into high quality ASCII-art. It is slightly faster and less flexible the aa_render function.Note that to see the effect you need to call aa_flush too.
First call to this function may take a while, because the rendering tables are produced.